Animated demonstration of a Century round: two players each hold five cards, secretly pick one and reveal together. Matching score cards mean both players are out, action cards sabotage the turn, otherwise both scores count. First to 100 runs wins.
The Stakes
Outsmart your friends and foes in a high stakes card game, inspired by cricket.




"Easy to learn, fun to get it right and perfect for game nights!"
Tasneem
"10/10 had fun destroying my friends. Will play again."
Javed
"A clever, fast-moving card game that turns the thrill of cricket into something everyone can enjoy"
Zahra
"Really, from a 12 year old to a 60 year old we all played together!"
Amrith

"Easy to learn, fun to get it right and perfect for game nights!"
Tasneem
"10/10 had fun destroying my friends. Will play again."
Javed
"A clever, fast-moving card game that turns the thrill of cricket into something everyone can enjoy"
Zahra
"Really, from a 12 year old to a 60 year old we all played together!"
Amrith

Deal 5 cards to each player. Round begins!

Each player selects a card and places it face-down

All players reveal their cards.

After 3 turns, the round resets. Deal new cards (up to 5) and begin a new round.

If two or more have the same score card, they are ‘out!’.

The rest add their scores to a personal scoreboard.

Psst! Action Cards can sabotage players or boost your score.

Deal 5 cards to each player. Round begins!

Each player selects a card and places it face-down

All players reveal their cards.

After 3 turns, the round resets. Deal new cards (up to 5) and begin a new round.

If two or more have the same score card, they are ‘out!’.

The rest add their scores to a personal scoreboard.

Psst! Action Cards can sabotage players or boost your score.
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